Drive Cars Down A Hill Script ~repack~ | Safe
car = turtle.Turtle() car.shape("square") car.color("red") car.shapesize(1, 2) # Make it look like a rectangle car.penup()
If you are building a game like "Drive Cars Down a Hill" in Roblox Studio, you might be looking for a script to make a car spawn and drive.
No script is perfect on the first run. Use these tuning steps: drive cars down a hill script
Super::Tick(DeltaTime); float Angle = GetSlopeAngle(); float Throttle = FMath::Clamp(Angle / 90.f, 0.f, MaxThrottle); // Apply throttle input if (Throttle > 0.05f)
| Element | Purpose | |---------|---------| | | Gain speed quickly | | Banked corners | Prevent flying off | | Checkpoints | Partial respawn points | | Boost pads | Add speed briefly | | Ramps | Jump segments | | Grass strips | Slow down car | car = turtle
-- When crossing finish line local finishLine = script.Parent finishLine.Touched:Connect(function(hit) local car = hit.Parent if car and car:FindFirstChild("VehicleSeat") then local player = game.Players:GetPlayerFromCharacter(car.VehicleSeat.Occupant.Parent) if player then local time = tick() - raceStartTime if time < player.leaderstats.FastestTime.Value or player.leaderstats.FastestTime.Value == 0 then player.leaderstats.FastestTime.Value = time end end end end)
Creating a physics-based vehicle game is one of the most rewarding projects you can undertake in Roblox Studio. Among the most popular sub-genres is the chaotic, high-energy "drive cars down a hill" game type. Players spawn a vehicle at the peak of a massive incline, accelerate downward, hit obstacles, and watch their cars deform or explode. Among the most popular sub-genres is the chaotic,
private Rigidbody rb; private bool isGrounded;
return Vector3.Angle(hit.normal, Vector3.up) * Mathf.Deg2Rad;
9 Jan 2022 — fine. so the first step is to press shift on your keyboard. and E and that will um go through every single gear as you can see it'
, you can use a basic chassis script to control vehicle movement via a VehicleSeat Insert a VehicleSeat: Place this into your car model to detect player input. Basic Throttle/Steer Script: seat = script.Parent -- Assuming script is inside the VehicleSeat seat.Changed:Connect( (property) property == "Throttle" -- Apply force to wheels based on seat.Throttle property == -- Rotate steering hinges based on seat.Steer Use code with caution. Copied to clipboard Roblox Developer Forum Risks of Using "Exploit" Scripts Many third-party scripts found on sites like are used for "exploiting" (cheating).