Chained Together V1.7.3-0xdeadcode Direct
This specific release by 0xdeadcode is notable not for changes to gameplay mechanics, but for the modifications made to the game's Portable Executable (PE) files to bypass Steam DRM verification. The tag "0xdeadcode" is a handle used by a niche cracker or group, often associated with Linux-native game ports or specific Steam-origin bypasses.
The release represents a highly specific, community-tracked build of the game. It addresses critical physics synchronization bugs and network desaturation issues that previously plagued high-altitude climbs. Technical Overview of Build v1.7.3
The most significant addition in v1.7.3 is the implementation of robust cross-play capabilities. Players on PC can now seamlessly connect with players on consoles. The matchmaking system has been overhauled to handle cross-network invitations via unique session codes, drastically expanding the active player pool. 2. Physics and Chain Tension Calibration Chained Together v1.7.3-0xdeadcode
: Simulating the Steam multiplayer API locally so players using the modified build can still connect via peer-to-peer (P2P) invites. Gameplay Impact of the Update
The designation "0xdeadcode" is a reference frequently seen in software modification and community fixes (such as those hosted on Online-Fix and similar platforms). In the context of Chained Together 1.7.3, this often denotes a version tweaked to ensure multiplayer functionality for users who may not be using the standard Steam launcher or are bypassing typical restrictions. The Impact of v1.7.3-0xdeadcode on Gameplay This specific release by 0xdeadcode is notable not
You must cooperate to climb an immense, vertical structure—filled with obstacles like lasers, floating platforms, and urban elements—to reach the top and escape to the surface. About the "0xdeadcode" Version
Whether you’re a solo climber looking for a challenge or part of a group of friends ready to test your bonds, Chained Together offers a unique and punishing experience. The specific v1.7.3-0xdeadcode build represents an important milestone in the game's life, capturing a moment when the developers were fine-tuning the co-op mechanics with features like the countdown timer. While the "0xdeadcode" tag signifies a repack, the "v1.7.3" core holds a polished version of the game that captures the essence of what makes this climbing nightmare so popular. So gather your friends, start your countdown, and begin your journey to escape Hell, one carefully coordinated jump at a time. The matchmaking system has been overhauled to handle
This mechanic, likely part of the resurrected "dead code," introduces a high-risk, high-reward shortcut strategy. Speedrunners are already integrating Desyncrone skips into their route planning.
: Retains the ability to teleport back to the highest reached checkpoint after a catastrophic fall.
: The game fails to start, showing an error about a missing .dll file. Solution : This is often due to missing system files or corrupted game files. First, navigate to the _Redist folder within the game directory and install all the software found there, including DirectX and Visual C++ runtimes. If that doesn't help, try deleting some .pak files in the game's Paks folder or reinstalling the game entirely.
From this table, v1.7.3 is distinguished by its lack of workshop features but superior stability for core gameplay, making it a "purist's" choice.