Users can drag dozens of new assets into the tool, which automatically detects which .big/.bh pair each file belongs to. Example: kit_0_0.rx3 → data/sceneassets/kit/ → updates data3.bh .
FIFA games use a specific file structure where .bh files act as indexes for larger .big data archives. When you add a mod (like the popular ModdingWay fhl bh editor fifa 15 better
: Modifying game files (like kits, faces, or databases) requires regenerating the "Big-Header" (BH) files so the game recognizes the new assets instead of the default ones. Standard Tool for ModdingWay Users can drag dozens of new assets into
The is a specialized PC modding utility designed to manage and regenerate BH files for games like FIFA 15 . In FIFA’s file architecture, BH files serve as index headers for larger .BIG archive files. By "regenerating" these headers, the editor ensures the game recognizes newly added or modified assets—such as faces, kits, and stadiums—instead of ignoring them in favor of default data. Why Using FHL BH Editor Makes FIFA 15 Better When you add a mod (like the popular
Like any complex tool, the FHL BH Editor can sometimes be tricky to use. Here are a few common issues and solutions: