XCOM Barracks Character Archive

Lr Modding Updated !!hot!! Jun 2026

Instead of manually merging files when two mods conflict (which is common in updated modding scenes), a feature that scans the memory addresses or config files of two clashing mods and generates a "hybrid" third file automatically upon launch, resolving conflicts on the fly without user input.

Learn the VPK structure, test on a clean install, and always mention which version of L4D2 you tested on. Avoid meme mods unless you enjoy buried discovery. lr modding updated

The biggest shift in modern LR modding is the move toward engine preservation. Projects like OpenLR aim to recreate or heavily patch the original game engine. This fixes hardcoded memory limits, removes the 4:3 aspect ratio restriction, and natively supports modern graphics cards without wrapper conflicts. Automated WAD Extractors Instead of manually merging files when two mods

We will tear down the old myths, walk through the 2025 modding pipeline, highlight the newly released tools that have changed the game, and warn you about the compatibility landmines that still trip up even experienced users. The biggest shift in modern LR modding is

: Springs and mechanical components flex dynamically under high draft loads.

: Master Blender or 3ds Max for 3D mesh creation, and Gimp or Photoshop for high-resolution textures.

After eight years of service, the XCOM Barracks is shutting down.

The XCOM Barracks was a place for XCOM 2 fans to upload, share, download, and rate their favorite custom characters for the game. Using the game's Character Pool, players could create, export, and import characters to be featured as the game's heroes and villains.

The XCOM Barracks was created by two college students and fans of the XCOM series when the game released in 2016. Since then, over one thousand characters were uploaded to the XCOM Barracks by the end of its lifespan.

After eight years of hosting and several major life and job changes, the site no longer functions quite as well as it used to, and we no longer have the bandwidth nor commitment to continue its upkeep. We believe, like all good things, the time has come for this site to end.

Nevertheless, we're tremendously proud of what we created, and we're incredibly honored to be a part of XCOM history. As a parting gift, the entire XCOM Barracks character archive is available (see links above) for download. The archive is sorted by user rating, starting with the highest rated characters in XCOM Barracks history. Each character .bin file contains an adjacent .json file which contains details for each character, including author and description.

An enormous THANK YOU to the hundreds of authors who shared their creations on the XCOM Barracks and users like you who have come to witness the best of what the community has to offer.

And of course, THANK YOU to Firaxis Games, 2K, and all the developers of the XCOM series, for the countless the memories of joy and grief brought by the game.

As always: Good luck, Commander. We will be watching.